Sebastian "weirdo nerd" Michaelis (
untiltheend) wrote2037-05-21 10:15 pm
IC Contact

This is Sebastian Michaelis. I am unavailable at present, but please leave a message. Should a response be needed I will reply when time permits me. Please do keep your message brief.

Re: [After the signs flood, before the sword curse]
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With the understanding that I don't believe the warden/inmate hierarchy in any way obligates you to honor such a request if you don't wish to.
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[He hands Jedao his communicator, open to the relevant conversation.]
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Thank you.
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[Liking to judge people by their own words is Valid. Sebastian leaves Jedao to read through the conversation in peace, trying the sparkling water in the meantime.]
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It's more important to me to respect your confidentiality than it is to understand him. But he's entangled with a number of people I'm entangled with, so I do want to understand him better.
With the understanding that we can both say, honestly, that you neither ordered nor asked for me to take any particular actions which I may or may not have taken -
[He doesn't quite wink.]
- I would like your permission to ask him what, exactly, he regrets, and to clarify that it is largely his comments regarding you that I most object to. I will at no point imply I speak for you; you've made yourself wonderfully clear.
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[There is, admittedly, still a note of confusion in his tone. What is this consideration.]
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That was all the...hm, specific business I wanted to ask you about today, but I wonder if you I could also talk you into playing a game with me?
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A game?
[Jedao, does Sebastian strike you as the kind of person who knows how to have fun.]
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[He pulls out a boardgame that's something in between Go, Hive, and Azul, with a big hexagonal board and hundreds of small, beautifully glazed tiles of nine different colors. Each tile is double-sided, but the difference is in the design, rather than the color, flowers versus stars. Each color is added or moved on the board differently; there are tile drawing phases where they take turns selecting tiles for their pools, trying to claim colors or block the other from getting all of another, and there are ways to claim territory and flip tiles once played. A variety of elegant patterns can make the territory worth more; every board state is a maze of constantly shifting possibilities for both strategic and artistic gains.]
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As predicted, Sebastian is good at it. Not as good as Jedao, most likely, but good for a beginner, and he learns quickly.
After they've been playing for a while, and while moving one of his tiles:]
...Why? [Why are they hanging out like this?]
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[Asking less because he thinks Sebastien won't pick the list, and more simply to get him in a frame of mind to hear the whole thing.]
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Yes, the whole list, please.]
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I enjoy this game, and I don't often get the chance to play it with someone else who grasps it so quickly. I hoped you might enjoy it as well. Connected to that, there's a social function to tea, as I know you know - it gives one things to do with ones hands, something to look at, during conversations that might need the relief of an alternate focal point, and I wanted to explore whether this might do as a substitute version of that, if you don't like the carbonated water either. I am loosely aligned with the Shuos faction, which considers as one of its primary tenets that games are an important way of understanding people. How do you react to incentives, stakes, risk-taking, difficulty, knowledge, uncertainty, and so on. Playing a game with you is another way of getting to know you. I rather like you and I want to know you better. Sublist, for my own pleasure, because I hope you will enjoy having someone you can enjoy a friendly game with, to better assist you as well as I can, as wardening without knowledge is often useless at best, and to assist Hakkai in his own efforts.
Possibly there are more I'm forgetting at precisely this moment, but that's the gist of it.
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Sebastian nods at Jedao's explanation, and takes the time to make his next game move before answering:]
Would you believe some Wardens insist they invite me to partake in games and movie showings simply for the pleasure of it?
[Which is to say: Sebastian likes Jedao's answer. It's thorough. It's... honest, as far as he can tell. At the very least, Jedao isn't pretending to be nice and nothing but nice.]
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I do not envy you lot the job of attempting to guide others towards realising their faults, while as a general rule being so lacking in that awareness yourselves. [Jedao is... not excluded from the "you lot" necessarily, but at least not the main target. Jedao is sensible, for a warden.
He frowns slightly down at the board, now spotting a strategic error he made. Urgh. Need to do better.]
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You wouldn't want to stay, when you graduate?
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[Not that he'd want to stay even if his master weren't in the picture - the need to reunite with him just thrumps Sebastian's hatred of the Barge.]
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Ah, well. I'll miss you, but I'm glad you have somewhere you want to go.
1/2
Were the Admiral not a complete coward, he would assign me my own Inmate already, and I would readily show you.
[Sebastian has very little experience (read: absolutely none) guiding people towards redemption, but he does have quite a bit of experience with whipping people into shape. Not to mention he could surely come up with an actual functional warden accountability system.]
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They've spoken all of... three times? Now, Sebastian is perfectly used to people being charmed by him instantly, but that's when he's intentionally turning on the charm. Something which he seldom does at the Barge.]
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[Jedao smiles back blithely. If Sebastian has questions about Jedao liking him, he is welcome to ask.]
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That would be one way to pass the time, I suppose.
Take you usually so quickly to people? [Especially when said people are... not in the best mood most of the time?]
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